Labs Instant Meshes: Unpredictable Polycount

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Hi!

I'm driving the polycount of the Labs Instant Meshes with a detail attribute giving the value 1727. When I look at the resulting polycount, I get 3840.

To test it out, I created a new Instant Meshes and gave it the same polycount value (without using a detail attribute). I get 1572 polygons (way closer). How can that be? Both Instant Meshes have identical settings (*one is driven by an attribute) and I get different polygon count...
Edited by olivierth - Feb. 3, 2023 15:02:43

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InstantMeshes_polycount_problem.JPG (132.1 KB)

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Coincidentally, I posted a message about curve guides in Instance Meshes and how it's just not working. I have a hunch this sop node is a bit broken.
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Alright, thanks for the head's up!
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