Objet level geometry name, get or set

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Hello

I have a scene with multiple objects at the object level like the image I've attached.
a couple of questions please:

- can I get the parent (object level) name ( the integer part, red line) in their Sop level?
- Can I get the number from the comment box text to insert it in the geometry name ( yellow line)?


Thank you for your time.

Attachments:
getting object level names.jpg (59.3 KB)

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well, I couldn't find a way
but for now, I created a spare parameter on geometry containers, set them, and read them back at the Sop level.
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You can use Python to rename nodes, although using that number at the end is not entirely safe since you have to ensure that names are unique.
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