Use Volume trails curves to project color onto Geo?

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I recall a tutorial from many years ago of someone growing curves onto a geometry and use those growing curves to create (bake) a texture / color onto the geometry. I can't find that one anymore, but i'd like to use the same approach to use my volume trails to project color onto my geometry. Ideally using the UV coordinates (UV attribute) of my geometry rather than the point color (P attribute). Because it would mean adding a LOT of details on my geometry and i'd rather avoid that. Any pointers or examples would be greatly appreciated.

Cheers,

A.
Edited by Adriano - July 14, 2023 15:32:38
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Not what i was mentioning, but i guess this will do. Also more recent.

https://www.youtube.com/watch?v=c_8J6N9lVIU [www.youtube.com]

Cheers,

A.
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