Hi guys, been a while, hope you all doing well.
Simple question, is there a method to calculate polygons from a closed grid of curves? Here as in the following figure a pattern of curves, some are triangles others are n-gones.
For a flat plane it can be easily realsized with the polyexpand2d SOP, but not if I apply the pattern to another, for example a sphere. Is there a quick solution without VEX? And if someone has a VEX approach, I would also be very grateful.
Thanks.
Compute polygons from a curve pattern
936 1 0- viklc
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- cncverkstad
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