Compute polygons from a curve pattern

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Hi guys, been a while, hope you all doing well.

Simple question, is there a method to calculate polygons from a closed grid of curves? Here as in the following figure a pattern of curves, some are triangles others are n-gones.

For a flat plane it can be easily realsized with the polyexpand2d SOP, but not if I apply the pattern to another, for example a sphere. Is there a quick solution without VEX? And if someone has a VEX approach, I would also be very grateful.

Thanks.
Edited by viklc - July 22, 2023 08:27:25

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pattern.png (90.2 KB)

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you can Find File on OdForce Forum.

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feeee.jpg (295.0 KB)

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