Clouds from GEO

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Hi all,

I've been scouring the internet for examples of how to convert geo to the new cloud (Skybox) format, but having no luck in finding anything out there. I'm relatively new to Houdini, so never used the deprecated system, and I assume this new skybox method is the way forward in H20.



I'm using cloudshapefrompoly - but I have no concept on how to mesh / vdb it to the new skybox format. I noticed in the original keynote that they had used a biplane with spinning prop, and I would like to achieve that kind of look down the line.

Anyone had success in doing something along the lines of that keynote example? Any documentation would be great.

cheers

Scott

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Gromit_Cloud.png (1.3 MB)

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Pixelised
Any documentation would be great.
https://www.sidefx.com/docs/houdini/news/20/clouds.html [www.sidefx.com]

Alongside docs there are links to context library examples at the bottom including the following one that contains the plane example

Pixelised
. I noticed in the original keynote that they had used a biplane with spinning prop, and I would like to achieve that kind of look down the line.

https://www.sidefx.com/contentlibrary/karma-cloud-bake/ [www.sidefx.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
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Thank you Tamte,

Much appreciated and nice to see an alternative to YT

Scott
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