Smoke preview is always very white compare to tutorial

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I am following amazing tutorial from Nine Between (this episode https://www.youtube.com/watch?v=F7_B-BA6C1o)
and I've noticed that my smoke (I believe I use version 20 where is tutorial uses 19) is very saturated and very white compared to host's.
I can see that in the video they had a big variety of shades of grey even before they got to pyro bake volume (24 min mark). I wasn't sure why I always saw pretty much white.




I double checked what type of attributes I get from all the attribute noise nodes




and they are all around 1.

Not sure if it is relevant troubleshooting/evidence of anything, but when I set a smoke color in pyro bake volume to ramp and use "compute range" button at different timesteps I can see that max density value is growing over time. So, on frame 3 it is 15 on range 24 it is 132 and frame 60 it is 136 only. When I do that I can see graduation of the color.




I guess my Q is am I doing something wrong? Or that's just natural for version 20 to behave this way compare to host in tutorial on version 19? And second question - where is that 136 max density value comes from when I use automatic range detection in ramp of pyro bake volume?

I've attached .hipnc file
Edited by soswow - Jan. 8, 2024 15:54:19

Attachments:
Screenshot 2024-01-07 at 10.45.54am.jpg (857.9 KB)
Screenshot 2024-01-07 at 10.48.23am.jpg (592.3 KB)
Screenshot 2024-01-07 at 11.00.07am.jpg (781.0 KB)
smoke_2.hipnc (1.3 MB)

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