Question: How to Add a Mask to Remove Damaged Areas?

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Hi. I created a node network (houdini 18.5) to help with damaging edges of geo. I originally was using Labs Edge Damage but gave up on the tool because it would not damage internal edges, only outer.

So I created a node tree that gets all edges. Now I need your help in adding a mask to my node tree or if there is a better way please let me know.

I've attached the .hip file, just put any geo, even a box in place of the missing geo to see it working.

Thank you!
Edited by Buzzsaw - Jan. 12, 2024 12:26:43

Attachments:
edge_chipping_tool.hip (141.5 KB)
Chipping Tool.jpg (301.6 KB)

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Check out the maskbyfeature node.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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