Hi , i want to export a bounch of points from houdini that includes some attributes (grows ,id ,orient and ,...).
the purpose is that use those points for instancing in maya with MASH or bifrost .
does any body know how can do it? or if introduce a toturial so its been great . I was able to load the points with bayfrost in Maya with all the attributes but MASH can't recognize bayfrost.