PDG with Map Baker

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I try to process approximately 200 objects.
One element of the process is to bake certain maps from the high poly to the low poly model.
When I generate the work items, and select them individually, the whole process runs, maps are baked, and everybody is happy. However, if I want to cook the node, the map baking part is not running at all. I have the processed models, but no bake textures generated.

I'd appreciate any idea, hint!
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