Stick emitted particles to exactly specified points

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Hi all, please can u help me to resolve problem with points attracting to specified points. I am emit particles(about 10) from one source to another animated geo and i need to stick emitted particles to exactly specified points. I have tried pop attract node, pop steer node with goal group of points.........but result isnt really accurate. Is there a way how to solve this pls? Many thanks. I really appreciate it.

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Don't use a simulation at all. Create lines between your two objects and use an animated carve to move the point between them to the exact location.

If you want to remain in the popnet try activating Move To Hit with Response set to Stop on the popsolver/ Collision behavior.
Then you can use a popsteerseek to seek the point on the moving collider.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Enivob
Don't use a simulation at all. Create lines between your two objects and use an animated carve to move the point between them to the exact location.

If you want to remain in the popnet try activating Move To Hit with Response set to Stop on the popsolver/ Collision behavior.
Then you can use a popsteerseek to seek the point on the moving collider.
Many thanks, i will try it
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