Day 2 | Geometry | Topobuild | Image

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Day 2 Topobuild



Edited by Elinn_or - March 2, 2024 19:52:49

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Day 2, Elephant

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You know you are a 3d artist when you spend your Saturday doing a full manual retopology of a hand... well, I can now really appreciate this overlooked node.
The high res model is a sculpt I created in Zbrush some time ago.

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olivia_cefai_mardini2024_topobuild.png (7.6 MB)
olivia_cefai_mardini2024_topobuild_makingof.jpg (1.9 MB)

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Hey there!
Here is my day 2 submission, a race car made using topobuild nodes.
I started a little late on this one, I wanted to render an animated version of this.
This is my first time using the Topobuild node, most of the model is made using this node (I'd say about 90%-ish).
The TopoBuild nodes are marked red in the node network screenshot for readability.
Edited by pranesh arry - March 2, 2024 19:56:04

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day2_Render.png (2.5 MB)
Stitch.png (322.2 KB)
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Screenshot 2024-03-03 061802.png (2.8 MB)

Pranesh Arry
3D Generalist at North Studio
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Anybody wants a candy hippo?

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Day 2 - Topobuild SOP

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This submission was supposed to be an animation, but I couldn't render out the whole thing so I decided to go for a single image instead and make it as good as I could.

My apology for the terrible topology of the mask, hehe. I made a topobuild on a 3D Scanned face and created a mask from it. Then using displacement textures I made the cracks and rendered it out as a somewhat gold looking material. The snake originally slitheed inside the nose and I made the nostril wobble in synch with the motion of the snake.

Topobuild really was a creative challenge. I liked using it.
Edited by vasil-hristov - March 2, 2024 21:18:01

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RENDER_TOPOBUILD.JPG (497.1 KB)
Capture1.JPG (184.4 KB)
Capture2.JPG (178.4 KB)
Capture3.JPG (173.2 KB)
Capture4.JPG (160.9 KB)
Capture5.JPG (176.4 KB)
Capture6.JPG (106.1 KB)

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Day 2 - Topobuild
Skull from Billelis skull pack Your text to link here... [www.cgtrader.com]

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GreyscaleGRILLA

H20.590/Karma/GSG(mats/gobo)




Made with Greyscalegorilla+ #greyscalegorilla
Edited by randymills - March 3, 2024 00:40:41

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RandyMills_M24-Day_002_Topobuild.png (9.1 MB)
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Week 1 - Day 2 : topobuild !

Creepy science class display ?

edit : thanks, model Sofia from sidefx, for giving your body to the cause, your sacrifice will be remembered!
edit2 : better network screenshot, given that I actually had one more hour than I thought


Edited by Wolrajh - March 3, 2024 00:08:01

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day2 - topobuild

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Here's my robot head concept for the Mardini challenge day 2. I used the Topobuild SOP a lot to fix topology.

Modelling in Houdini. LookDev, Lighting, Rendering in Solaris with Karma.

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day02_robot_v003.jpg (1.3 MB)
Screenshot 2024-03-02 at 19.49.52.png (13.5 MB)

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I'm really happy with how this one turned out. Instead of topobuilding on a model I used it to create an origami fox. The example from Moeen made me think of folding paper and greyscalegorilla had a paper shader that looks really great here. I did have to watch a few origami tutorials on Youtube for ideas on the shape though haha

I also found a way to frame my other attempt in the background. I've really been enjoying Karma now that I have the time explore it.


Made with Greyscalegorilla+
Edited by Joshua Petrakos - March 20, 2024 00:16:01

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I am not much of a modeler but I had a lot of fun just moving points and edges around to make something cool.

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Day 2 !

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Day 2 - Topobuild
my (very) old laptop was suffering rendering this, had to cut the quality to have a render in time
Image Not Found

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Day 2: Topobuild
Edited by SilverQuasar_ - March 2, 2024 23:37:54

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render_2.png (2.1 MB)
houdini.png (758.7 KB)

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