Problem loading and displaying <UDIM> textures in Karma

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Hey, guys. Can you please tell me if anyone has encountered this problem in Karma? I throw textures format <UDIM>, and for some reason goes like this display in places, and it is not everywhere. I have already changed the environment variable in houdini.env . I added texture limits there, i.e. increased them:

HOUDINI_TEXTURE_MAX_UDIM = 999999
KARMA_XPU_MAX_TEXTURES = 999999
KARMA_XPU_MAX_TEXTURE_FILES = 999999

Checked through cop-network that each texture is working, well loaded individually, but why the fuck it does not load together or rather loaded, but like this, a huge question????? I removed spaces in the names of textures everywhere in the names of textures, does not help, changed some names and removed the format raw/ACES-ACEScg and the like. Why is it so I do not understand.
Edited by drouviii - July 3, 2025 07:36:49

Attachments:
Скриншот 03-07-2025 14.21.10.png (4.4 MB)
Скриншот 03-07-2025 14.26.31.png (4.0 MB)
Скриншот 03-07-2025 14.29.12.png (1.4 MB)
Скриншот 03-07-2025 14.29.34.png (215.3 KB)
Скриншот 03-07-2025 14.34.49.png (226.4 KB)
Скриншот 03-07-2025 14.34.56.png (217.9 KB)

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It works as expected in Karma CPU? If yes, probably best to contact support.
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