Character Blend Shape Add & Point Deform
642 1 1-
- raresh
- Member
- 1 posts
- Joined: May 2017
- Offline
I have a character with a face that has a Blend Shape (the new one). The face is connected to an Apex AutoRig Component/Blend Shape 2.0. And it works. The Blend Shape is captured! The character also has a teeth object - how do I make the Point Deform on the teeth respond to the Blend Shape Apex rig?
-
- william_harley
- Staff
- 107 posts
- Joined: Oct. 2023
- Offline
-
- Quick Links

