As a quick breakdown. I have a mustang model that I cleaned up with new and organized naming conventions and groups. I used a rbdcarrig sop to pack the geo and set up the body and wheels while also giving it a speed value. I used the new rbdcarfracture sop to set up the constraints for the different components of the vehicle. When attaching a rbdbulletsolver sop, even with default settings, it falls apart during simulation.
Any advice to help me troubleshoot? I assume many other artists struggle with this setup as well. Please let me know if you have any questions concerning info I may have left out or need any clarification.
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