vdpfrompolygons node. How can I getback the objects details
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- iso
- Member

- 30 posts
- Joined: April 2015
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The 1st image shows an imported object from ZBrush with a displacement map, which displays a detailed surface.
The 2nd image shows the object after vdbfrompolygons nodes are added, and the detail is gone.
Why is this happening, and what setting can I change to bring back the detail?
Thanks
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Edited by iso - Feb. 8, 2026 09:40:43
Attachments:
VDB1.png (887.1 KB)
VDB2.png (888.9 KB)
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- tamte
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likely because you don't have UVs on the remeshed geo since displacement map relies on that
you may have some luck with Labs UV Transfer to transfer vertex uv attribute from original geo to remeshed geo
or alternatively you can create new UVs and bake the new displacement map
Edited by tamte - Feb. 8, 2026 09:50:03
Tomas Slancik
CG Supervisor
Framestore, NY
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- iso
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- 30 posts
- Joined: April 2015
- Online
tamte
likely because you don't have UVs on the remeshed geo since displacement map relies on that
you may have some luck with Labs UV Transfer to transfer vertex uv attribute from original geo to remeshed geo
or alternatively you can create new UVs and bake the new displacement map
Many thanks, I will give it a go.
I have tried increasing the Res/Voxel Size on the VDBfrompolygons but anything over 0.002 crashes my system
Attached is an example of the setup
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Edited by iso - Feb. 10, 2026 05:15:32
Attachments:
Ball.hiplc (445.9 KB)
Ball.obj (495.1 KB)