Modifying animations from a USD import

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Hi,

Just wondering, is there a way to loop animation from an imported USD file?

Or does that have to be baked in to the original export?


I'm importing the animation from a sublayer node.

Just thinking, baking the loop out with this animation would be fine but if it was something more complicated, it might end up unnecessarily large.

Thanks,
Pete
Edited by peteski - March 3, 2026 05:13:24

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Value Clips serve this purpose well - https://www.sidefx.com/docs/houdini/nodes/lop/geoclipsequence.html [www.sidefx.com] (search for "loop")
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Awesome! Thanks for that
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