Hullo,
I was trying some learning exercises and ran into snags when trying to play with attributes. Simple stuff and a newbie point of view, but:
1) Primitive attributes in SOPs. Simply put, how do I set the value of a primitive attribute? You can modify values of arbitrary point attributes in a Point SOP, but not in Primitive SOP?
In my case I was trying to multiply “area” with clamped N. It was easy to circumvent by setting the alpha in Prim SOP to what I needed, or probably by promoting to point attrib and back, but it feels like there should be a way to just set the value of a primitive attribute directly. A “Custom” tab for Primitive SOP? Am I missing something obvious here?
2) Not that big, but accessing point attributes from a vopnet. I was trying to access a point attribute in a COP vopnet, and there is a primitive attribute node but no point attribute node. Perhaps it could be done via a point cloud, but for completeness' sake a point attribute node would seemslike a good idea. Unless I'm missing something again
eetu.
Point and primitive attributes
2950 1 0- eetu
- Member
- 606 posts
- Joined: May 2007
- Offline
- jacob clark
- Member
- 665 posts
- Joined: July 2005
- Offline
-
- Quick Links