Creating hairs

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Joined: Dec. 2007
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Hi,

I want to create hair growing from a human headskin. Y use group-paint to select the root part of head I want to be haired. I use this painted group as the geometry of a FUR sop and y use a Line to be the hair reference.

At this point I have “punk” hair.

After this, I use the Spring sop in collision with the head to simulate hair falling. Adjusting the parameters I find some solutions but they arent good enought because:
- The hairs are elastic and i cant give the hairs a maximum lenght (or I don't know how).
- The collision system doesn't work 100% and lot of the hairs goes into head

Is there another better way of creating falling hair?

Thanks!!
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See the Houdini help and search the forums for how to use wires and DOPs to give your curves dynamics.
There's at least one school like the old school!
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