Hi,
I want to create hair growing from a human headskin. Y use group-paint to select the root part of head I want to be haired. I use this painted group as the geometry of a FUR sop and y use a Line to be the hair reference.
At this point I have “punk” hair.
After this, I use the Spring sop in collision with the head to simulate hair falling. Adjusting the parameters I find some solutions but they arent good enought because:
- The hairs are elastic and i cant give the hairs a maximum lenght (or I don't know how).
- The collision system doesn't work 100% and lot of the hairs goes into head
Is there another better way of creating falling hair?
Thanks!!
Creating hairs
5632 1 1- MAN9A
- Member
- 43 posts
- Joined: Dec. 2007
- Offline
- old_school
- Staff
- 2540 posts
- Joined: July 2005
- Offline
-
- Quick Links