Has anyone had a go with anything along these lines?
http://en.wikipedia.org/wiki/Levy_walk [en.wikipedia.org]
I'd love to hear of any tips/tricks out there
cheers,
-j
Levy Walks
2729 2 1- jacob clark
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- kleer001
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- jacob clark
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“You're bad liver, and you seek the small beast!”
oh… sorry wrong thread :wink:
I'm hoping to be able to distribute points in a way similar to the displacement of a sphere. I notice when using volumes, and displacing metaballs there's a great shape that comes from this, just look at the heavy smoke shader!
What'd I'd love to happen is a fashion of placing points down in a similar way. Looking at the Levy walks/brownian motion seems like a great place to start…
-j
oh… sorry wrong thread :wink:
I'm hoping to be able to distribute points in a way similar to the displacement of a sphere. I notice when using volumes, and displacing metaballs there's a great shape that comes from this, just look at the heavy smoke shader!
What'd I'd love to happen is a fashion of placing points down in a similar way. Looking at the Levy walks/brownian motion seems like a great place to start…
-j
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