Turning primary visibility on and off

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Hi! How do I turn off the primary visibility of objects to get them rendered only through reflections and refractions?

Phong
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“Phantom” toggle, found in the render tab of the geometry container.

eetu.
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Ok, and how can I turn off visibility for reflections, but keep the refractions on?

Phong
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Use the light linker
Stephen Tucker
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Well if I mask out the object that I don't want to appear in my reflection, the refraction of that object gets lost, too. I'd like to keep seeing it as a refraction, but I want to exclude the reflection of it.

Phong
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