Well like the title says - is it possible to rotate the viewport camera and excluding the roll.
I find that rather annoying. It already annoyed me to hell when I used blender (and was the reason why I abadonned blender) and houdini does it the same.
I hope this is possible if not bye bye Houdini and it's horrible linux styled interface.
Rotate the viewport camera without rolling it
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BlackNecro
Well like the title says - is it possible to rotate the viewport camera and excluding the roll.
I find that rather annoying. It already annoyed me to hell when I used blender (and was the reason why I abadonned blender) and houdini does it the same.
Yay! Finally, someone that dislikes the 80s!
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