Faster Particle Rendering - Any Tips?

   4175   2   1
User Avatar
Member
214 posts
Joined: Oct. 2008
Offline
Hi,

I am looking for any tips at all to speed up rendering of particles. I am currently rendering my particles as points, with no shadows, and sampling of 1 X 1. The sim/cook time is not an issue here - just the rendering. Since I am pretty new to Houdini, I'm not sure what other factors come into play. I should also mention that all my particles have pretty low opacity - about 5%.

I am getting pretty reasonable times - just looking for any other optimizations I can make to speed it up.
User Avatar
Member
7737 posts
Joined: July 2005
Online
I assume you've tried Properties > Render > Opacity Limit?
User Avatar
Member
214 posts
Joined: Oct. 2008
Offline
I haven't adjusted that parameter, as the manual says the default setting is considered fairly aggressive, and I am using some low-opacity particles.

How does Mantra compare with 3Delight in terms of render speed? I haven't set is up on my machine yet - wondering if it is worth the trouble,
  • Quick Links