Fluid particles equivalent of Particles Slide/Cling?

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Is there anyway way to let water slide, following the surfac, like in real world liquid has tendency to stick to a surface and follow its surface/curvature.

houdini particles do support this using slide and CLING attribute, but fluid particles seems not to.
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This is how it is done in REAL FLOW


Atleast tell me its not possible in Houdini.
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Hi,

Please check out this thread [forums.odforce.net] over at odforce.

You have to use a Field Force DOP to get particle fluids to “cling” to the surface. It's not very elegant and I would like to see cling working with particle fluids as well.

Cheers!
steven
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YES IT WORKS, THANKS A LOT!
I spent hours just for this.
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hi

the field force only works to a certain point, then…
i really would like to see a sticky/cling feature added to SPH!

jason
HOD fx and lighting @ blackginger
https://vimeo.com/jasonslabber [vimeo.com]
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I will second this, I hope Houdini developers take notice on this request.
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thirded
Stephen Tucker
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ahmedali
I will second this, I hope Houdini developers take notice on this request.

They might if someone logs an RFE for it.
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stevenong
It's not very elegant and I would like to see cling working with particle fluids as well.


steven

Would it be possible to read back-in the particle surface and use it as a SOPgeo for the fieldforce DOP?
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