I have found a tutorial at:
http://www.digitalproducer.com/pages/using_houdinis_particle_system.htm [digitalproducer.com]
for creating simple grass in Houdini. The problem is I think it was written for an old version of Houdini. I am running version 6.0 and cant seem to work out how this tutorial can be related to the newer version. I have just started learning Houdini so I am sure the answer is probably simple.
Any help would be great
Thanks for your time
Creating Grass in Houdini 6
4214 4 2- yapofire
- Member
- 13 posts
- Joined: July 2005
- Offline
- tallkien
- Member
- 225 posts
- Joined: July 2005
- Offline
You should have no trouble working the same tutorial in houdini 6. A few things might be out of sync but not too much difference. A notable exception would be Materials. Older versions had Texture operators and Material Operators. Shading is now done in SHOPS with a little help from VOPS. Tiles looked a bit different but worked the same way
If you are getting stuck at any particular place in the tutorial, post your problem, folks here will be only too glad to help.
cheers
If you are getting stuck at any particular place in the tutorial, post your problem, folks here will be only too glad to help.
cheers
- yapofire
- Member
- 13 posts
- Joined: July 2005
- Offline
- tallkien
- Member
- 225 posts
- Joined: July 2005
- Offline
In the tutorial version, the Object and the sop (inside Object) were two seperate fields. In 6 you navigate directly to the sop. So you would pick /obj/Model/grid1 in the Source field
The source Group is used if you have a group sop appended to the grid and wanted to use a subset of points on the grid. In this case leave the source group field empty
The source Group is used if you have a group sop appended to the grid and wanted to use a subset of points on the grid. In this case leave the source group field empty
- yapofire
- Member
- 13 posts
- Joined: July 2005
- Offline
-
- Quick Links