Possible to do this type of work in Houdini?

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I saw this video earlier and it was very entertaining. I was wondering if its possible to do this in houdini with experience?

Thanks,

Hairston

http://www.youtube.com/watch?v=8qslD29O_1A&feature=PlayList&p=6CA53A48E09E49CE&index=4&playnext=2&playnext_from=PL [youtube.com]
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There's a long thread over on odforce:
http://forums.odforce.net/index.php?/topic/9119-voronoi-dynamic-location-based-fracture-wip/ [forums.odforce.net]
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