Waterfall

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What would be the best approach to create a (non-photorealistic) waterfall? I'm interested in essentially a motion that could get very motion blurred but still have the look and feel of a waterfall…Particle fluids? Particles with Fluid surface?
Any examples out there to study?
Thanks!
Alex
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Maybe sprites as its non-photorealistic ?

r
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Would you mind expanding on that? I'll try researching that option, but if you have any pointers or general hints it would be much appreciated!

Alex
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Hi ,
Theres not much more to exapnd on , get some particles into your scene and render some sprites with animated maps on them.

r
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