Modelling arched windows

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Joined: Aug. 2009
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Hi list,

complete Apprentice newbie here.

I want to model a facade with many arched window openings. What is the best ‘Houdini’ way to do this procedurally?

I was thinking of building the windows as solid objects and use the cookie sop to cut them out of the facade. Is there a better way?

Thanks for your help!
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That is one way. If your exterior wall has a thickness to it, then cookie is the best way to do it.

If you just have a single set of faces representing the exterior (no thickness to start off with), you can use the Hole SOP. See the attached file.

Attachments:
making_grilles.hip (161.0 KB)
punching_window_holes.hip (49.4 KB)

There's at least one school like the old school!
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Thanks, Jeff. I will look at these examples.
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