Peeling Effect/ Peeling Paint

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Hi and thanks for reading this. For a Course project I need to find a way to realistically create a “peeling” effect. Somewhat similar to the peeling of paint of a wall. Or the peeling of wall paper.

If you have watched the film , Silent Hill, there is a very similar effect, of how the walls seem to just melt and peel away.

Currently I ve been experimenting with cloth dynamics with cloth stitch constraint and the effect seems ok. However I need to find a method to make many parts of the wall have pieces of paint/paper of different sizes all peeling in their own time.

Any suggestions, methods, procedures yadayadayada on how to carry this forward are more than welcome,

Thanks.
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hi!
You could try the Spring SOP, it is fast, but i had problems trigger it with user created attribute, since this is an old SOP it won't accept any previously defined variable. But since i'm not that experienced maybe there is a way.
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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The first two videos here will show you how the spring sop works,
http://www.sidefx.com/index.php?option=com_content&task=view&id=944&Itemid=132 [sidefx.com]


And here's a hip file that might help you with triggering animation with colour.

Attachments:
particles_moved_with_colour.hip (68.5 KB)

“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
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Thanks you so much, will definitely look into that.
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by the way, I have attached one of the test renders of the cloth sim, with the peeling effect.if there Are there any Other ways to achieve something similar… i d love to know…

Attachments:
cloth2.avi (2.1 MB)

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Link to the effect in the film.
http://www.youtube.com/watch?v=XtwjUMd6PJI [youtube.com]

It also looks as if the paint is turning to blood, this could be done with 2 texture maps one been blood and another the paint. All you would need to do is use a fractal noise to blend between them.

Ive done this in 3ds max but if someone knows how to link it up in houdini please say.

Also can a video file be used in houdini to be rendered out as a texture? as this would help the movement of the blood.
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Ironic, the movie was done with Houdini, by C.O.R.E.

No on the video, you need to convert it to a sequence of images.
“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
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