Hi All,
I'm new to houdini and I have to say it really rocks.
Now with my question, I'm playng with point instancing and I would like to know, how can I control some attribute inside the SOP of the instanced geometry with my particles.
As an example, I can varying the bias attribute of a Color Mix, using the vm_surface attribute, but what I can't do is to change, for example, the blend attribute of two geometry (I'm using a Bldend SOP) from my particles.
Is CHOP the answer? Do you have any advice?
Thanks!
Alex
Point instance question
4494 4 0- alexon
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- AndrewVK
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The answer is:
1) Copy Sop :wink:
2) “Mantra Procedural: instance with Hscript” :twisted: :twisted: :twisted: …but its tooooo slow
PS
Instance with Hscript example here
http://www.3dfly.com/community/attachment.php?s=&postid=46503 [3dfly.com]
1) Copy Sop :wink:
2) “Mantra Procedural: instance with Hscript” :twisted: :twisted: :twisted: …but its tooooo slow
PS
Instance with Hscript example here
http://www.3dfly.com/community/attachment.php?s=&postid=46503 [3dfly.com]
- alexon
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- edward
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- AndrewVK
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