Hi!
Lets concider I'm making gui for my shader manually - ond in parameters tab I'm making multiparm folders with name “folders”
when i create in my shader integer variable : int folders =0;
it gives me number of multiparm variables (everything good for now).
But when multiparm contains tabs with float sliders named “testp#”, then I'm not able to access its values even with vex variables : float testp1 =0; itp.
Is there any way to access these variables, that are cointained in multiparm block from vex code?
thank you