Rotate Animation expression problem

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Hello,

I'm trying to do a simple transition effect using the copy sop…
its a box copy onto grid…and then using copy stamp to random rotate boxes on y axis, but i have a problem with the expression….
i want to make a 360\180 random rotate on boxes but i want to stop at the end of animation with all boxes stopped on the same status….but all boxes have a differente rotation…know what i mean? i want to control/vary rotations speeds too….


i dont know if this is the best way to do this kind of effect….if have a better way please let me know

i thinks this its a simple way….

sorry for bad english, hope you help me

i'm sending the file…

thanks

Attachments:
rotateboxes.hipnc (186.4 KB)

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If all the random rotations are within 0-360
try using the clamp function.
this is not a science fair.
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And how can i use it?

instead of stamp ? or rand?
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You can do a lot of good custom stuff with a VOP SOP, you have to think a little in exchange of a good amount of control.

In the file I've created a parameter that you can have a control of what frame to start.

Made in H11.

I hope it helps.

Attachments:
rotateboxes_803.hipnc (300.1 KB)

https://vimeo.com/user2163076 [vimeo.com]
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Thanks for the help!!

i really need to study your file now….because i'm pretty newbie on coding stuff with vex. But i like your solution!!


if you can, add me on msn…. dudufa@hotmail.com
its hard to find a brazilian that uses houdini!!

thanks again!

cya!
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its hard to find a brazilian that uses houdini!!

cya!

That's true, lucky for us
https://vimeo.com/user2163076 [vimeo.com]
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