I'm trying to get a Font SOP to become a clean, evenly distributed set of points along the shape of the letters I'm typing in.
I'm then copying a Line SOP to the resulting points.
What I want is to create about 2x the amount of points I get from the Font SOP by default, but in a nicely distributed fashion, not just a random distribution of points.
The only way I could find to do it so far is to use a Subdivide SOP after the Font SOP, but it creates some really unevenly spread points and it totally screws with the shape of the letters.
What would be a nice clean way to do this?
Thanks!
Alex
Clean point distribution on a Font SOP?
4671 4 2- rurik2000
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- rafaels
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use the resample sop and adjust the maximum segment lenght, but be aware that it might still mess up the shapes of the letters a bit, specially if the font is not a good quality one to begin with!
I would normally redraw the text myself in the 3D software to have more control, but generally I just use it the way it is
I would normally redraw the text myself in the 3D software to have more control, but generally I just use it the way it is
Toronto - ON
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- rurik2000
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- rafaels
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what are you trying to achieve with the regular distribution of points?! I mean, why do you need it?
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
- rurik2000
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