Reflection cut-off limit

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Hi there

I'm looking for a way to tell reflection rays to stop going after a certain distance of a bounce… Like say, anything that is past a certain distance from a surface won't contribute to the reflection at all.

Is it possible?! Where can I find this parameter?!

Thanks a lot!
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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696 posts
Joined: March 2009
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I found this parameter, editing the interface of the mantra node, called Contribution Limit, and seems like I can get away with it… but still if anyone has a better idea, even a better idea of how does this parameter work really, please let me know!

Cheers
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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