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Technical Discussion » OSL Object Space not working
- CiroCardoso
- 5 posts
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Arnold. Seems like a bug to me. After some testing and more testing, I think there is an issue with the scale. Sometimes works, sometimes doesn't. I reported to the Arnold team as I am not sure if this is an issue from Houdini or Arnold.
Technical Discussion » OSL Object Space not working
- CiroCardoso
- 5 posts
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Hello everyone,
I am trying to make an OSL to work in Object Space instead of Screen Space or raster. The code looks like this
Although this code works well in 3ds Max for example, for some reason in Houdini doesn't work at all. My OSL knowledge is quite limited, so I am not sure how I could fix this. Any suggestions or ideas?
I am trying to make an OSL to work in Object Space instead of Screen Space or raster. The code looks like this
shader GetObjSpace ( point Input = P, output point UVW = 0.0 ) { UVW = transform("object", Input); }
Although this code works well in 3ds Max for example, for some reason in Houdini doesn't work at all. My OSL knowledge is quite limited, so I am not sure how I could fix this. Any suggestions or ideas?
Technical Discussion » Import Alembic - Unpack and Convert not working
- CiroCardoso
- 5 posts
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Technical Discussion » Import Alembic - Unpack and Convert not working
- CiroCardoso
- 5 posts
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Ok, so yesterday I went home and created the same setup on my machine with Houdini Apprentice. I imported an alembic file convert it to Static Object. Created the torus, emit fluids. Worked without any issue.
Get back to my work machine with Houdini FX, same geometry same steps. And the result is this.
Should I reinstall Houdini? Is this a bug?
Get back to my work machine with Houdini FX, same geometry same steps. And the result is this.
Should I reinstall Houdini? Is this a bug?
Technical Discussion » Import Alembic - Unpack and Convert not working
- CiroCardoso
- 5 posts
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Hi guys,
So I am completely new to Houdini and I am learning how to do some fluids simulations.
I need water running on some stairs, so I imported an Alembic file. Didn't work and then my search a little bit I saw that I need to first unpack and convert to polygons inside Houdini.
First question. Is this the correct way? I am attaching an image for you to see.
Then after this I create a simple torus and set it to emit particle fluid and the fluid completely ignores the cube as a static object. What am I doing wrong here?
So I am completely new to Houdini and I am learning how to do some fluids simulations.
I need water running on some stairs, so I imported an Alembic file. Didn't work and then my search a little bit I saw that I need to first unpack and convert to polygons inside Houdini.
First question. Is this the correct way? I am attaching an image for you to see.
Then after this I create a simple torus and set it to emit particle fluid and the fluid completely ignores the cube as a static object. What am I doing wrong here?
Edited by CiroCardoso - Aug. 21, 2019 03:41:21
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