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Technical Discussion » LABS Trim Texture Tool
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- ForcyCMLT98n
- 11 posts
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Just amazing - I spent two days searching the web! Being indie paid for the license to constantly surf web for answers! 0 productivity as a result! F Y
Houdini Engine for Unreal » Write in a n exiting Datatable
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- ForcyCMLT98n
- 11 posts
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Houdini Engine for Unreal » Hda don't generate DataTable in Unreal
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- ForcyCMLT98n
- 11 posts
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Houdini for Realtime » Can we bring the standard unreal engine car rig into houdini and back again?
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- ForcyCMLT98n
- 11 posts
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Hello, I got the same question? Is there a tutorial on the pipeline for exporting car rigs to Unreal? Lots have changed over the years.
Technical Discussion » HDA multiple outputs
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- ForcyCMLT98n
- 11 posts
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Technical Discussion » Taking Vellum Cloth to Game Character in Unreal Engine
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- ForcyCMLT98n
- 11 posts
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Hey, I know it was a good question, but six years later, I still have the same issue—I can't find examples of how to do it!
And I guess it will be ignored...
And I guess it will be ignored...
Houdini Engine for Unreal » 20.5 Motion Clip output
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- ForcyCMLT98n
- 11 posts
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awating for doc updates and some light onto KineFX to Unreal and Unreal To KineFX via Houdini Engine for unreal (becouse Documentation is so poor) I can only count till 4
Technical Discussion » Anybody tried Labs Road Generator? Crossroads not working
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- ForcyCMLT98n
- 11 posts
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got the same issue with Road Generator 1.2! I have searched the web for years and have not found a solution! why
Edited by ForcyCMLT98n - May 14, 2025 11:05:09
Houdini for Realtime » Labs Building Generator
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- ForcyCMLT98n
- 11 posts
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trying to find more info on the Building tool after following project titan tut... very little info and no follow-up on how to improve the base model... like putting vents and extra details... seeing how poor this forum is on reply, just want to share my cry with rest of you who waiting for help for years!!!
Technical Discussion » World Scale UV's (Houdini to UE4)
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- ForcyCMLT98n
- 11 posts
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Hi. I'm trying to archive a constant UV Scale. Like the world scale in many other 3d packages. If I use UVunwrap it gives me desired size UVs based on object size. BUT BUT BUT in Houdini, UVs staying rock solid BUT bUT BUT in UE4 they start to jump!
Houdini Lounge » Houdini Indie on Steam
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- ForcyCMLT98n
- 11 posts
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Steam Version can only be launched once. and if running ue4. I cannot launch Houdini till I close Unreal cause it's using Houdini Engine. Is there anything to tackle or it is what it is?
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