oh, great, thanks for this workaround
hopefully, they will fix it in some update in redshift.
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Technical Discussion » Karma sequence render issue, exit code -1073741819
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- Mladen Kevic
- 11 posts
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Technical Discussion » Karma sequence render issue, exit code -1073741819
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- Mladen Kevic
- 11 posts
- Offline
Hello,
I encounter one problem with Karma (first on XPU, but appears that it also affects CPU).
When I work in Stage, and in viewport, it renders as it should, but when try to render frame Range, I hit render to disk (or Render to disk in background) it exports just the first frame and exit render with this error message:
I tried to include renderlog, but there is no error in there even if I set the verbose level to 9.
it happening on Houdini indie 19.0.589 py3.
thanks in advance
I encounter one problem with Karma (first on XPU, but appears that it also affects CPU).
When I work in Stage, and in viewport, it renders as it should, but when try to render frame Range, I hit render to disk (or Render to disk in background) it exports just the first frame and exit render with this error message:
Failed to complete render: exit code -1073741819
Use a Log Viewer with External Render Processes enabled for more information.
I tried to include renderlog, but there is no error in there even if I set the verbose level to 9.
it happening on Houdini indie 19.0.589 py3.
thanks in advance
MARDINI Daily Challenge 2021 » Day 6 Animation | Motion | Flow
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- Mladen Kevic
- 11 posts
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MARDINI Daily Challenge 2021 » Day 5 Animation | Motion | Crash
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- Mladen Kevic
- 11 posts
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MARDINI Daily Challenge 2021 » Day 4 Animation | Motion | Escape
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- Mladen Kevic
- 11 posts
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MARDINI Daily Challenge 2021 » Day 3 Animation | Motion | Leap
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- Mladen Kevic
- 11 posts
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MARDINI Daily Challenge 2021 » Day 2 Animation | Motion | Grow
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- Mladen Kevic
- 11 posts
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MARDINI Daily Challenge 2021 » Day 1 | Motion | Bounce
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- Mladen Kevic
- 11 posts
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Houdini Learning Materials » Houdini and Substance Painter
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- Mladen Kevic
- 11 posts
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Hello,
i need to export .obj models with assigned base materials on sections, but i have some problems to run this shelf script.. i create models, assign it to groups, assign basic material to groups via SOP and when i start shelf script with selected rop i got this message:
Traceback (most recent call last):
File “fixObj”, line 96, in <module>
File “fixObj”, line 29, in fix_obj
File “/opt/hfs16.5.473/houdini/python2.7libs/hou.py”, line 11178, in attribValue
return _hou.Prim_attribValue(*args)
ValueError: invalid null reference in method ‘Prim_attribValue’, argument 2 of type ‘HOM_Attrib &’
any idea how i make it work?
thank
i need to export .obj models with assigned base materials on sections, but i have some problems to run this shelf script.. i create models, assign it to groups, assign basic material to groups via SOP and when i start shelf script with selected rop i got this message:
Traceback (most recent call last):
File “fixObj”, line 96, in <module>
File “fixObj”, line 29, in fix_obj
File “/opt/hfs16.5.473/houdini/python2.7libs/hou.py”, line 11178, in attribValue
return _hou.Prim_attribValue(*args)
ValueError: invalid null reference in method ‘Prim_attribValue’, argument 2 of type ‘HOM_Attrib &’
any idea how i make it work?
thank
Technical Discussion » newbie: deform by curve/ curve offset?
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- Mladen Kevic
- 11 posts
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wow
thanks everybody for quick answers
specially thanks to you Matthias_k, that solution with carve node is exactly what i looking for.

specially thanks to you Matthias_k, that solution with carve node is exactly what i looking for.
Technical Discussion » newbie: deform by curve/ curve offset?
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- Mladen Kevic
- 11 posts
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Hello to everyone, i'm just moving from Softimage to Houdini, so i'm still in learning process.
For me best way to learn is to jump into fire (so i started new project right into Houdini)
maybe it's dull question but i didn't manage the right answer to it. i need to create conveyor (chain like) so i created object i and then add copy node it on resampled curve. So model is done, but i can't find a way to move it along that curve.
In Softimage i would use deform by curve deformer, and let curve that object is copied on follow that shape i want. but don't know what approach to use in Houdini, cause i cant find deforming by curve
Basically i need to create moving Tank Threads
thanks in advance,
Mladen
For me best way to learn is to jump into fire (so i started new project right into Houdini)
maybe it's dull question but i didn't manage the right answer to it. i need to create conveyor (chain like) so i created object i and then add copy node it on resampled curve. So model is done, but i can't find a way to move it along that curve.
In Softimage i would use deform by curve deformer, and let curve that object is copied on follow that shape i want. but don't know what approach to use in Houdini, cause i cant find deforming by curve
Basically i need to create moving Tank Threads
thanks in advance,
Mladen
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