Hi,
I am trying to assign Actor Tags to assets in Unreal Engine, using Houdini Engine. My HDA is successful in doing so, but it assigns the tags to the StaticMeshComponent of the asset. and not the StaticMeshActor.
I have tried many different attribute names, but it always goes to the component tag, and not the actor tag.
Does anyone maybe have a solution for me?
Thanks.
Nicol.
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Houdini Engine for Unreal » Component Tag VS Actor Tag
- Nicoldt77
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