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Technical Discussion » bullet solver issues
- Redfangs
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Hello! I am new to Houdini and I was doing a destruction sim using bullet solver. The biggest problem I am encountering right now, is some of elements in my scene (window frame, door frame) are not solving correctly. They jitter about in place. I have tried half a dozen different things, but since I am new to Houdini I am sure I am missing something. I did have a previous issue earlier concerning glue constraints, but that has since been resolved(however, maybe it is somehow still not fixed and is related to my current issue, I am not sure). I would really appreciate any help I can get.
Technical Discussion » Glue Constraint Issues
- Redfangs
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I am running into the same issue trying a destruction sim in Houdini. With one object such as bricks it works fine, but when I try to do more than one object than the whole sim falls apart. I opened your scene and it is set up very similar to my scene. I was not able to figure out how to fix it. Hopefully someone can help, I am desperate to resolve this issue as well. I attached my scene file as well.
Houdini Learning Materials » Destruction with Weird Behavior
- Redfangs
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So I recently set up a destruction scene utilizing constraints to affect the behavior of the simulation. The biggest problem right now, 25 percent of the wood splinters that make up the frame stand upright and angled and spin after impact. I would really appreciate any help in this.
Work in Progress » Creating a Swarm using Pop solver
- Redfangs
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This is one of my first projects I created after deciding to learn Houdini. This was created in Houdini 12.5. it is a swarm of butterfly's created using pops, and utilizing voppop node to advect the particles to curves. A copy sop node was used to copy the Butterfly animated geo that was imported from maya.
https://vimeo.com/80409767 [vimeo.com]
https://vimeo.com/80409767 [vimeo.com]
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