Ok we all know prman does point based approximate Occlusion and Gi. It's really cool. And now we want the same in Mantra, right? Is there a shader for the newer versions of houdini? I'm especially interested in a one bounce gi solution.
I have looked at the threads regarding this topic here and at odforce but the shaders available are for old versions of houdini or don't really do approximate Occlusion/Gi.
So if anyone have some Information about this…
sorryformyenglish
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Technical Discussion » point cloud based Gi
- Xharthok
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