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Houdini Learning Materials » Breaking a wooden object in half
- aguha2050
- 7 posts
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thanks Enivob and jeff for the project file. hopefully I will be able to figure out. thank you.
Houdini Learning Materials » Breaking a wooden object in half
- aguha2050
- 7 posts
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Hello guys,
I have a scene where I need to break a tree in half from that middle but it shouldn't detach completely.
Do you think it is possible in houdini, if yes please help me with some reference or tuts.
have a look at the pic bellow. this is what I'm trying to get.
I have a scene where I need to break a tree in half from that middle but it shouldn't detach completely.
Do you think it is possible in houdini, if yes please help me with some reference or tuts.
have a look at the pic bellow. this is what I'm trying to get.
Houdini Learning Materials » Combining Flip Sim and Ocean Surface
- aguha2050
- 7 posts
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Houdini Learning Materials » Object Collision with Wave from OCEAN FX tool
- aguha2050
- 7 posts
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I tried from a latest version of Houdini and it's working.
thanks both of you for helping.
thanks both of you for helping.
Houdini Learning Materials » Object Collision with Wave from OCEAN FX tool
- aguha2050
- 7 posts
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Houdini Learning Materials » Object Collision with Wave from OCEAN FX tool
- aguha2050
- 7 posts
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Hello, can you please tell me which version of houdini you used to create the project file above?
I tried opening with 13, the file opens but it gives a list of WARNINGS.
This is what I see after closing the warning popup. (check img bellow.)
I tried replacing the BOAT (sphere) with other objects, then simulate but nothing happens..
I tried opening with 13, the file opens but it gives a list of WARNINGS.
This is what I see after closing the warning popup. (check img bellow.)
I tried replacing the BOAT (sphere) with other objects, then simulate but nothing happens..
Edited by aguha2050 - July 12, 2016 03:46:19
Houdini Learning Materials » Object Collision with Wave from OCEAN FX tool
- aguha2050
- 7 posts
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Hi all. I need a help.
Is there anyway to collide or dynamically float an object on ocean fx wave surface ?
even if the object doesn't produce foam it will work.. I just need the dynamic motion of wave surface on object.
I don't want to do an actual flip simulation.
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