Is there an environment variable that I can append a path to in order to add another .h file to the ones already included in “/houdini/vex/include/”?
Specifically, I'm concerned with “voplib.h” and “voptype.h”, would it be possible to write extra functions into a header that can be called in the vex builder? Or should I be going the OTL route?
thanks
-alex
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Technical Discussion » Environment Variable for Header
- aschwo
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Houdini Lounge » particle numbering
- aschwo
- 3 posts
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From what I understand, the variable $PT references the particle number as you said, but the variable $ID references the absolute number of the particle as it was birthed. Try plugging in $ID instead of $PT.
Technical Discussion » RIBBox
- aschwo
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One of my classmates has a pretty good writeup of using RIBBoxes and LOD using Houdini. Check it out http://sfdm.ca.scad.edu/vsfx/faculty/mkesson/Ca301/wip/wip_spring2006/vsfx319.1/johnathan_nixon/lod/lod.html [sfdm.ca.scad.edu]
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