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Houdini Engine for UE4 » heightfield terrain questions

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askingart87
5 posts
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 Feb. 28, 2018 20:49:44
Thank you dpernuit,I add heightfield clearlayer node to remove some default layers and reimport into UE, then landscape missing texture is fixed. But I still not very clear about how to control the every default layer mask information, can I adjust the default layer mask like debrock, mesa for example.
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Houdini Engine for UE4 » heightfield terrain questions

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askingart87
5 posts
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 Feb. 26, 2018 09:10:23
Hi
After I input the HDA file into UE4 ,all the landscape layers are filled ,I found a lot of missing textures. I have no idea
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Houdini Engine for UE4 » Aligning splat maps to landscape

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askingart87
5 posts
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 Feb. 25, 2018 04:11:16
Hi,
Did you just import the hda file into UE4 which export from houdini. I don't know how to control all the layer mask
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Houdini Engine for UE4 » Correctly Export Terrain Layers as Masks for UE4 Material LayerBlend

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askingart87
5 posts
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 Feb. 8, 2018 23:02:12
Thank you . I Add the resample node and it looks better
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Houdini Engine for UE4 » Correctly Export Terrain Layers as Masks for UE4 Material LayerBlend

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askingart87
5 posts
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 Feb. 8, 2018 00:27:29
Hi all
I just export the landscape into UE4 with all of the layers info, but I don't know how to make higher resolution of these layer mask
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