Hi John,
is it possible to share the setup as a hip file?
I got the Muscle_and_Tissue_Workflow_H19.0.568_v03 running.
Seeing the setup would help me a lot.
Cheers Christian
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Houdini Indie and Apprentice » Muscles/Tissues systems with external collision
- bumba
- 4 posts
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Solaris and Karma » Draw Camera Frustum in Viewer?
- bumba
- 4 posts
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nicholasralabate
as a workaround
no, it is the perfect solution for the problem, at least for me
THX
Houdini Lounge » Never working pyro collisions still an issue ???
- bumba
- 4 posts
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Hi,
studying Tamte`s file helped me.
my problem was:
The name of the vdbfrompolygons-> Distance VDB (default is surface)
did not match the the name of the pyrosolver-> Collision->Collision SDF (default is collision).
If the name attribute does not match, it still works on creation, but not after working with it.
Just set both name fields to collision ...
THX and Cheers
studying Tamte`s file helped me.
my problem was:
The name of the vdbfrompolygons-> Distance VDB (default is surface)
did not match the the name of the pyrosolver-> Collision->Collision SDF (default is collision).
If the name attribute does not match, it still works on creation, but not after working with it.
Just set both name fields to collision ...
THX and Cheers
Technical Discussion » UVs crossing over UDIM Tiles.
- bumba
- 4 posts
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in uvlayout, change Scale to Fixed
USE Tile Grid, adjust the number of Columms you want.
Tweak scale Fixed value to fill the udim tiles.
You get Udim Tiles without overlap …
Hope this helps
USE Tile Grid, adjust the number of Columms you want.
Tweak scale Fixed value to fill the udim tiles.
You get Udim Tiles without overlap …
Hope this helps
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