I'm also getting these white lines. Even if I separate close proximity surfaces. I've tried switching karma cpu/gpu, material types, spec options, etc.
Narrowed it down to the dome light causing issues. I've swapped for a large overhead area light. But that's not always going to be a solution.
Found 6 posts.
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Houdini Indie and Apprentice » How can i remove this white edge in the Mantra render?
- carlfairweather
- 6 posts
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Technical Discussion » KarmaXPU: Failed to initialize Optix 70300
- carlfairweather
- 6 posts
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Technical Discussion » KarmaXPU: Failed to initialize Optix 70300
- carlfairweather
- 6 posts
- Offline
I'm on Windows. I normally look at the drivers from the device manager > properties. If I try updating the driver it says I'm up to date.
I did, however, find a 'system information' link from the NVidia control panel. That's telling me version 456.71. So clearly not high enough. I've manually downloaded a 512.15 studio driver. Fingers crossed that'll sort it.
I did, however, find a 'system information' link from the NVidia control panel. That's telling me version 456.71. So clearly not high enough. I've manually downloaded a 512.15 studio driver. Fingers crossed that'll sort it.
Edited by carlfairweather - April 20, 2022 07:57:22
Technical Discussion » KarmaXPU: Failed to initialize Optix 70300
- carlfairweather
- 6 posts
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I can't get my GPU to kick in on a KarmaXPU render. It always says 'EmbreeCPU(100%)'. Not sure what I'm missing. My card is old, but not exactly ancient.
Here's the console error:
I'm on an NVidia GeForce GTX 1060 6gb. My drivers are up to date (27.21.14.5671), which doesn't sync with 465.85.
Houdini 19.0.589.
I don't have the optix denoiser active so not sure this should be an issue either.
Thanks for any help.
Here's the console error:
KarmaXPU: Failed to initialize Optix 70300 [Unsupported ABI version] (maybe old driver? requires 465.84+)
I'm on an NVidia GeForce GTX 1060 6gb. My drivers are up to date (27.21.14.5671), which doesn't sync with 465.85.
Houdini 19.0.589.
I don't have the optix denoiser active so not sure this should be an issue either.
Thanks for any help.
Houdini Jobs » Senior Houdini FX TD Needed ASAP - Super cool project
- carlfairweather
- 6 posts
- Offline
If you love procedural setups, fractal maths, for loops, and generally just experimenting in Houdini, this is the gig for you.
Short but mega fun five week project for film franchise.
Time to rinse every entagma tutorial you've ever done.
Ideally able to work for the London office.
Apply here please: https://cinesitelondon.bamboohr.com/jobs/view.php?id=38 [cinesitelondon.bamboohr.com]
Short but mega fun five week project for film franchise.
Time to rinse every entagma tutorial you've ever done.
Ideally able to work for the London office.
Apply here please: https://cinesitelondon.bamboohr.com/jobs/view.php?id=38 [cinesitelondon.bamboohr.com]
Technical Discussion » Middle Mouse Button In Houdini (Without Middle Mouse Button)
- carlfairweather
- 6 posts
- Offline
kumpa
I noticed that MMB click on node output no longer summons op menu and it is thus no longer possible to branch off new node. Bug or feature ? Is there any way to bring it back ? It is double plus moderately annoying.
I'm missing this feature as well. I've found a workaround by dragging a line away from the output of the node you want to branch away from, then hit tab. Your new node will be dropped outside of the flow.
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