Hi there I'm kinda new, I just installed in MacOS and I get all my geometry very Dark… If I add a light, the Light kinda behaves backwards, the surface close to the point light is dark, and the surface away from the light is lit.
Also, if I add the Test Geometry of the rubber toy, it appears black, I can change the viewport display to Disable Light and it shows now the flat texture, and it kinda looks ok but Flat… if I do that with other geometry, like a Sphere, I Lose all the 3D shading and I get a flat white circle (or square from a cube).
I have a
MacBook Pro (13-inch, Early 2011)
MacOSX Yosemite version 10.10.5
Intel Core i5 2.3 GHz
8GB DDR3
Intel HD Graphics 3000 512 MB
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Houdini Indie and Apprentice » Weird Viewport Shading in Mac
- eldaville
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