Ok, so I found this that explained the new VAT node to Unreal:
https://vimeo.com/357970428/3eda722f97 [vimeo.com]
I followed the tutorial and I have it in unreal now but I think I am still missing something as it is coming in very triangulated looking and not smooth (see attached pic)
I have the material instance Position Min, Position Max, and Number of Frames set correctly in Unreal so not sure what I have missed.
Any ideas what I need to do?
Thanks!
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Technical Discussion » Vertex Animation Texture to Unreal
- grizly32
- 2 posts
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Technical Discussion » Vertex Animation Texture to Unreal
- grizly32
- 2 posts
- Offline
Hi,
I am trying to use the VAT node and am having some trouble.
I have the latest Game Development Toolset (1.96) and it is a bit different than the older one shown in tutorials.
The old version I would grab the material code at the bottom and paste into Unreal and it worked well. When I paste the newer version material code it comes into Unreal incomplete.
Am I doing something wrong compared to the old way of doing it? Should I be doing something with the JSON file? Is there any recent tutorials or documentation on the newer VAT node?
Thanks in advance!
I am trying to use the VAT node and am having some trouble.
I have the latest Game Development Toolset (1.96) and it is a bit different than the older one shown in tutorials.
The old version I would grab the material code at the bottom and paste into Unreal and it worked well. When I paste the newer version material code it comes into Unreal incomplete.
Am I doing something wrong compared to the old way of doing it? Should I be doing something with the JSON file? Is there any recent tutorials or documentation on the newer VAT node?
Thanks in advance!
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