https://www.instagram.com/p/B5QSp_qnZ3z/?utm_source=ig_web_copy_link [www.instagram.com]
That link is refernece what I want to achieve..
I used fluid sims and made similar result,
But How to make those particles interact each other with pscale?
https://www.youtube.com/watch?v=4z9HLAvEV10 [www.youtube.com]
I set my sims above the tutorials above...
But it has same pscale values between particles.
How can I achieve different pscale particles interact with each other like flips?
Would be really appreciated for all of your help. Thanks.
ps. I find another way to do that stuff,
use fluid sim velocity to grain advect...
How to use fluid sim velocity to advect pop grains?
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Technical Discussion » (Houdini noob Q) particle flowing with fluid solver
- kimko
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