Yes that's is what I was looking for!!
Thanks a lot for your help.
I am trying to introduce my self in to VEX SOP, I don't have much experience in VEX.
Thanks!
Found 12 posts.
Search results Show results as topic list.
Technical Discussion » Control scatter points in volume Fallof
- magolalipson
- 12 posts
- Offline
Technical Discussion » Control scatter points in volume Fallof
- magolalipson
- 12 posts
- Offline
Hi nice approach Aizatulin,
I am looking for something exactly like this link below,
ODF [forums.odforce.net]
But in 3D, just points near to the surface less points where the density is high.
I am looking for something exactly like this link below,
ODF [forums.odforce.net]
But in 3D, just points near to the surface less points where the density is high.
Technical Discussion » Control scatter points in volume Fallof
- magolalipson
- 12 posts
- Offline
Hi Guys,
I am trying to brake a solid concert with RBD Material Fracture in Houdini 18,
I didn´t brake to much staff, I am guessing that to do a good effect one of the secrets is have a good brakes.
For this reason I am trying to create a scatter points from an isoofset but the points are regular and I am looking to distribute this points in a curve that result in more points near to the surfaces.
Somthing like tat but in 3D, detecting the surfaces.
https://www.sidefx.com/forum/topic/67722/?page=1#post-287909 [www.sidefx.com]
Anyone have any suggestion?
Thanks
I am trying to brake a solid concert with RBD Material Fracture in Houdini 18,
I didn´t brake to much staff, I am guessing that to do a good effect one of the secrets is have a good brakes.
For this reason I am trying to create a scatter points from an isoofset but the points are regular and I am looking to distribute this points in a curve that result in more points near to the surfaces.
Somthing like tat but in 3D, detecting the surfaces.
https://www.sidefx.com/forum/topic/67722/?page=1#post-287909 [www.sidefx.com]
Anyone have any suggestion?
Thanks
Houdini Indie and Apprentice » LookAt 1000 objects
- magolalipson
- 12 posts
- Offline
Hi Guys
I am trying to link (Look at) 1000 cubes to a one sphere that is moving, like a plane and antiaircraft.
The cube have to be in the original position and look at the plane, each box in local position.
I tried to do it with look at but Houdini take the all cubes as a one object.
I don't have much knowledge with Houdini, sounds it is a easy question?
Thanks
I am trying to link (Look at) 1000 cubes to a one sphere that is moving, like a plane and antiaircraft.
The cube have to be in the original position and look at the plane, each box in local position.
I tried to do it with look at but Houdini take the all cubes as a one object.
I don't have much knowledge with Houdini, sounds it is a easy question?
Thanks
Edited by magolalipson - Dec. 4, 2018 19:25:09
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Hi Tamte,
Your syntax was an advance thanks, it’s works!! Now I see I need one more think?
I need only one network of points (the biggest), so I need to see only a points who are connected with another point (radius 2). I don’t want a net point more far than radius value.
It’s hard to explain.
Do you recommend me some tutorial for learn how can I read this kind of syntax’s in Vex?
Thanks People
Your syntax was an advance thanks, it’s works!! Now I see I need one more think?
I need only one network of points (the biggest), so I need to see only a points who are connected with another point (radius 2). I don’t want a net point more far than radius value.
It’s hard to explain.
Do you recommend me some tutorial for learn how can I read this kind of syntax’s in Vex?
Thanks People
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Maybe with this example is easier to understand!
I can't select the points in the air only if I make a selection as a radius from every particle, if this particle doesn’t find a another particle it’s one of I want to delete.
This is the reason I think I need to use Attribute Create or Attribute Wrangle o group I’m not sure.
Thanks if someone any idea.
I can't select the points in the air only if I make a selection as a radius from every particle, if this particle doesn’t find a another particle it’s one of I want to delete.
This is the reason I think I need to use Attribute Create or Attribute Wrangle o group I’m not sure.
Thanks if someone any idea.
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
I'm sorry I thought houdini attached it automatically.
Thanks Sepu, I attached the file again.
Thanks Sepu, I attached the file again.
Edited by magolalipson - Jan. 31, 2017 12:57:23
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Thanks Enivob,
I can't select all points they are in all the cloud, like 29 millions in total. I need to create a smart selection by radius and try to select the isolated points in all of the cloud. I have small zones, I can't access.
Another idea?
Thanks everybody
I can't select all points they are in all the cloud, like 29 millions in total. I need to create a smart selection by radius and try to select the isolated points in all of the cloud. I have small zones, I can't access.
Another idea?
Thanks everybody
Technical Discussion » Delete Isolated points in Cloud points
- magolalipson
- 12 posts
- Offline
Hi everyone,
I’m new in Houdini and I try to do some geometry from points cloud.
First I wanna clan my point cloud from Alembic file because I have some points wrong, isolate than another points so I need to delet this point and then try to connect this points to create a geometry.
Now I was trying to create a group and then delete it, but I don’t know what expression I need to use in Attribute Create or Attribute Wrangle, to select the isolate points with some dynamic value.
I this picture you can see my points.
Thanks
I’m new in Houdini and I try to do some geometry from points cloud.
First I wanna clan my point cloud from Alembic file because I have some points wrong, isolate than another points so I need to delet this point and then try to connect this points to create a geometry.
Now I was trying to create a group and then delete it, but I don’t know what expression I need to use in Attribute Create or Attribute Wrangle, to select the isolate points with some dynamic value.
I this picture you can see my points.
Thanks
-
- Quick Links