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Technical Discussion » Features missing in mantra
- neo_morpheous
- 5 posts
- Offline
Sorry for double post. Previously internet disconnected so i thought it was not posted. :?: sorry again.
Houdini Lounge » Houdini Tutorial Database
- neo_morpheous
- 5 posts
- Offline
Too good man, Your name should be written in the history of houdini materials providers.
Technical Discussion » Features missing in mantra
- neo_morpheous
- 5 posts
- Offline
Hello,
I am beginner to houdini and i was referring few online tutorials. Got to know that my houdini is missing something so asking very basic and quick question.
First of all please refer to attachment. There are screenshots. One screenshot says its a tutorial capture. Another is my hooudini capture. ( 11.0.503) So it means when i am trying to find such mantra options, i dont get.
So can anybody please tell me what is missing and how to install them so i can follow tutorial and practice accordingly.'
Thanks in advance.
I am beginner to houdini and i was referring few online tutorials. Got to know that my houdini is missing something so asking very basic and quick question.
First of all please refer to attachment. There are screenshots. One screenshot says its a tutorial capture. Another is my hooudini capture. ( 11.0.503) So it means when i am trying to find such mantra options, i dont get.
So can anybody please tell me what is missing and how to install them so i can follow tutorial and practice accordingly.'
Thanks in advance.
Technical Discussion » Somethingmissing for Mantra shader
- neo_morpheous
- 5 posts
- Offline
Hello,
I am beginner for houdini and referring few tutorials online. Just observed that my houdini version has not few things. (11.0.503) so asking very basic and quick question on this.
When i am going to shader and trying to find all mantra option as i have shown in tutorial screenshot. They are missing. I am only getting one option there ( that is also attached in attachment. )
Kindly please tell me what am i missing and how to install those missing files etc.
Thanks in advance.
I am beginner for houdini and referring few tutorials online. Just observed that my houdini version has not few things. (11.0.503) so asking very basic and quick question on this.
When i am going to shader and trying to find all mantra option as i have shown in tutorial screenshot. They are missing. I am only getting one option there ( that is also attached in attachment. )
Kindly please tell me what am i missing and how to install those missing files etc.
Thanks in advance.
Technical Discussion » Problem in importing fbx format from maya to hudini.
- neo_morpheous
- 5 posts
- Offline
Hello houdinics,
I am facing a problem in exporting a character model from maya to houdini.
I have made a 3D character in maya, model is divided into groups like head, legs, hands in maya outliner.
I have tried with obj format. Obj format is working fine for maya export and houdini import. But it doesnt come with all separate groups. It makes a single mesh/object. So i tried with .fbx format. exporting from maya is working but importing that fbx file to houdini is not working.
My steps were:
=================
At maya..
– selected all groups from maya outliner, deleted all history.
– File-> export select -> path and name -> export
Success..!!
At houdini….
– I made geometry node at scene level.
– inside geometry node i am trying to import 3D model through File node.
– It doesnt show any error but it doesnt import even a single vertex.
So Can anybody please explain HOW TO IMPORT 3D MODEL FROM MAYA TO HOUDINI WITH ALL GROUPS…??
===============================================================
For experiment i am attaching a very basic file so anyone of you can try this at any moment and guide me…
– file is a basic maya file with 3 groups ( sphere, cone, box ).
– another file is fbx export
Houdini version: 11.0.658
Maya Version : 2011
I am facing a problem in exporting a character model from maya to houdini.
I have made a 3D character in maya, model is divided into groups like head, legs, hands in maya outliner.
I have tried with obj format. Obj format is working fine for maya export and houdini import. But it doesnt come with all separate groups. It makes a single mesh/object. So i tried with .fbx format. exporting from maya is working but importing that fbx file to houdini is not working.
My steps were:
=================
At maya..
– selected all groups from maya outliner, deleted all history.
– File-> export select -> path and name -> export
Success..!!
At houdini….
– I made geometry node at scene level.
– inside geometry node i am trying to import 3D model through File node.
– It doesnt show any error but it doesnt import even a single vertex.
So Can anybody please explain HOW TO IMPORT 3D MODEL FROM MAYA TO HOUDINI WITH ALL GROUPS…??
===============================================================
For experiment i am attaching a very basic file so anyone of you can try this at any moment and guide me…
– file is a basic maya file with 3 groups ( sphere, cone, box ).
– another file is fbx export
Houdini version: 11.0.658
Maya Version : 2011
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