Circus Monkey- Thank you for your reply regarding the video tutorial. I would love to know which one actually covers the workflow. I have viewed the tutorials in the dynamics section but did not come across the information in any of them . A link would be great.
tjeeds- I really appreciate you taking the time to put this file together for me. Do you happen to have a link to more information regarding this workflow? It seems that your setup is doing exactly what I would like to do. I am just having a little trouble understanding some of the steps in the geo1 node concerning the ForEach. Thanks again for your assistance. Very helpful!
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Technical Discussion » Volume "Use Streamers" Exporting Lines
- rparsons
- 3 posts
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Technical Discussion » Volume "Use Streamers" Exporting Lines
- rparsons
- 3 posts
- Offline
Thank you for the reply. I have read this portion of the documentation, but unfortunately I am not having any luck with actually grabbing the Streamers as a geometry type. I would like to use the vectors which are visualized in the Streamer view to construct line segments. These would then be used to extrude a circle.
Does anyone know of a tutorial that might point me in the right direction? It is too bad that the Houdini documentation doesn't include any examples of how to utilize the various nodes.
Again, any assistance is greatly appreciated. Thank you!
Does anyone know of a tutorial that might point me in the right direction? It is too bad that the Houdini documentation doesn't include any examples of how to utilize the various nodes.
Again, any assistance is greatly appreciated. Thank you!
Technical Discussion » Volume "Use Streamers" Exporting Lines
- rparsons
- 3 posts
- Offline
I am a new user to Houdini and am quite pleased with it so far. My question is whether there is a way to export the “Streamer” lines in the Velocity section of a Volume. Would it be better to advect particles and then trace them some how? I am totally new to this software, so any assistance would be greatly appreciated. Thank you!
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